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Posts with tag sling media

SlingPlayer Mobile 1.1 for iPhone picks up App Store approval

That sweet little update to SlingPlayer Mobile for iPhone that Sling submitted for Apple's perusal about a week and a half ago is now approved and available -- version 1.1, as it were -- bringing native DISH Network navigation, improved widescreen support, and improved response times throughout the app. Separately, Sling has updated us on the 3G-compatible flavor of the app that they've submitted for consideration outside of the US, but so far, no dice -- the company hasn't heard back from Apple, which means it's all WiFi-only for the moment. Wouldn't want to saturate those pricey little 3G cells, now, would we?

[Thanks, James C.]

SlingPlayer coming to Pre "at or near launch"?


webOS' web technology-based app architecture seems to become less and less of an issue by the day; most of our fears were allayed the moment we saw Classic break cover, and this is another strong sign that the Pre's going to be able to handle just about any multimedia-rich stuff we throw at it. A Sprint-sourced page out of a Pre slide deck entitled "The Pre Application Story" lists a series of "showcase apps" that the carrier thinks (or, at the very least, optimistically hopes) will be available around the time of the phone's launch, and the most interesting thing on here has to be a listing for Sling Media -- you know, those cats making Slingboxes and SlingPlayer builds. Beyond that, we don't have anything -- it could be 3G or WiFi-only (though the fact that this is on a Sprint slide gives us hope that they'll leave EV-DO enabled), it could launch next month or next year, and for all we know, it only works with boxes that aren't even out yet. It'll be kind of cool to see this app running as a card on the Pre's interface, won't it?

[Thanks, sdafdsfasdf]

AT&T issues official statement on SlingPlayer's 3G blackout for iPhone


Sweating bullets over network saturation, are we? AT&T's obviously taking a good helping of heat today over Sling's rock-and-a-hard-place decision to remove 3G streaming capability from its SlingPlayer Mobile build for the iPhone -- a decision that gets at the very heart of several hot-button issues plaguing AT&T and Apple alike -- and the carrier understandably felt the need to release an official statement to address the situation. Unfortunately, it prompts as many questions as it offers answers. It starts off simply enough, stating that apps like SlingPlayer could create congestion on the network that denies services to others -- and while a truly trivial number of users own Slingboxes, we understand what they're getting at; no amount of tweaking or fudging of a modern HSPA network can withstand the traffic onslaught generated by wildly popular streaming video services.

Here's where we start to lose our way, though. AT&T cites a portion of its wireless terms and conditions -- "Applications like this, which redirect a TV signal to a personal computer, are specifically prohibited under our terms of service" -- and says that it considers "smartphones like the iPhone to be personal computers in that they have the same hardware and software attributes as PCs." Sure, guys, but a RAZR shares 85 percent of its DNA with a PC and an iPhone shares 87 percent, so we're splitting hairs here -- never mind the fact that you've inexplicably labeled the S60-powered Nokia 6650 (which can run SlingPlayer, by the by) a dumbphone simply because it lacks a QWERTY keyboard. Furthermore, AT&T specifically points out that it doesn't restrict users from downloading streaming videos, which is the very problem SlingPlayer generates -- the upload from the user's TV on the far end is the ISP's concern, not AT&T's, and we figure that the network pressure generated by the download is roughly equivalent to watching a whole bunch of YouTube videos. It doesn't add up.

Next, the carrier uses the opportunity to pimp its extensive WiFi network and says that you're welcome to use SlingPlayer there; that's all well and good, and yes, it's cool that AT&T gives iPhone users free access to the hotspots, but it's no substitute for the mobility of streaming Sling over the WWAN, which works really freaking well -- just ask countless BlackBerry, S60, WinMo, and Palm users who are using SlingPlayer as you read this. The only material difference is that they can't be touched -- not as easily, at least, as iPhone users who are bound to the whim of Apple's singular, all-powerful clearinghouse.

Look, AT&T, just tell it like it is: you're saying your 3G network would fold like a cheap suit if these apps took off. Thing is, it already has in some places -- trust us, we've experienced it firsthand -- so let's make sure the blame gets distributed appropriately here.

Follow the break for AT&T's full statement.

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SlingPlayer Mobile for iPhone coming shortly: $29.99, no 3G support

After what has become one of the longer (and certainly one of the highest-profile) App Store approval delays, SlingPlayer Mobile for iPhone has finally gotten Apple's blessing -- with some serious changes under the hood. Most importantly, 3G access has been disabled, meaning you'll only be able to get your Sling on over WiFi -- a serious blow to the app and a huge change from the way SlingPlayer Mobile works on other platforms -- and likely a verification that either Apple or AT&T took serious issue with the bandwidth load imposed by this type of app on the HSPA network. Despite the restriction, Sling will be charging a whopping $29.99 for the download; in exchange for your troubles, though, they've decided to lift the ban on older Slingboxes, with the caveat that they won't be officially supported if you run into trouble.

We've had a chance to play with the app, and it certainly gets the job done -- we just wish it worked a little better. Even on WiFi, control feels laggy, and there's no native guide (though there's an icon to quickly pull up your set-top box's guide). When you're in letterbox mode, you've got black bars around all four sides of the image, meaning that the app isn't taking full advantage of the phone's display; we're hopeful this'll be fixed in a future release, though. Happily, we think Sling really nailed the app's UI -- the on-screen translucent controls are pretty cool and generally work well without obscuring the view. Look to grab your own copy some time between 12:01AM and 6:01AM EDT tomorrow morning, and in the meantime, check out our gallery.

Update: The app's now available, so get ready to part with $30 (and to not part with your 3G bandwidth -- you certainly won't need it here). Thanks, everyone!

SlingPlayer Mobile for BlackBerry exits beta, iPhone version submitted to App Store


Get ready, BlackBerry users, because your days are officially about to become less productive (or, at the very least, your mass transit commutes). You too, iPhone types -- not to say you didn't already have enough time-wasting apps cluttering that 8 to 16GB wasteland you call "storage" in your pocket -- because SlingPlayer Mobile is destined for both of these platforms. BlackBerry's already had it since December in beta form, but they're now at a stable 1.0 release; and speaking of 1.0 releases, that iPhone version Sling's been talking up for a while now has now been submitted to Apple's App Store for approval, so we hope we'll be seeing that on the open market shortly. Now, if you'll excuse us, we have some Dora to watch on the Bold.

[Via TUAW, thanks Digitac]

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Man charged $28,000 for using data card, Slingbox to watch football game


While waiting for a Caribbean cruise liner to set sail from the Port of Miami last November, a Chicago native with an AT&T wireless card and Slingbox decided to catch the Bears vs. Lions football game on his laptop. The end result? A $28,067.31 bill from for international data charges, despite the ship never leaving the harbor. Apparently the card was picking up a signal it shouldn't have, and while the bill was eventually dropped to $290.65 after a considerable number of calls to customer service, let that be a warning to mobile users traveling on the fringe of international roaming areas -- and in case you were wondering, the Bears ended up winning 27 to 23.

[Via The Register]

Quigo ad placement

SlingPlayer Mobile for iPhone, SlingPlayer for Mac HD make debuts


Remember that proof-of-concept you saw way back in June of last year? You know, that one involving SlingPlayer Mobile for iPhone? Here at Macworld, Sling Media is doing its darnedest to take the spotlight away from the looming Apple keynote by announcing that said app is almost ready for consumption. It'll be demonstrating a functional version in San Francisco, and it's planning to submit the software to Apple for certification sometime this quarter. In case you couldn't care less, it'll also unveil a prototype SlingPlayer for Mac HD, which will enable Mac-using Slingbox PRO-HD owners to stream high-def material to their Mac. As for the good stuff, pricing has yet to be determined for the SlingPlayer iPhone app, but the SlingPlayer for Mac HD will be made available gratis. Full release is after the break.

SlingPlayer Mobile for BlackBerry loosed in public beta form


Now this is what we like to see, a company keeping promises. Sling Media promised that we'd see a public beta release of its SlingPlayer Mobile for BlackBerry on December 30th, and sure enough, we're seeing a public beta release of its SlingPlayer Mobile for BlackBerry on December 30th. As of now, select BB owners -- Pearl 8120, Pearl Flip 8220, Curve 8320, 8820, Curve 8900 and Bold 9000, officially -- can point their browsers here in order to get the OTA install going. At least for now, this is the only method of procuring the software (should cut down on support issues, we hear), but it's not like you can't handle that. Give it a go and report back, won't you? Full note is after the break.

SlingPlayer Mobile for WinMo adds new resolutions, devices


While the BlackBerry camp sits and waits patiently for its public beta to begin in a few days, Sling has been hard at working bringing its SlingPlayer Mobile for Windows Mobile up to snuff for the latest round of devices finding their way into pockets as of late. Notably, the app supports several new resolutions -- 800x480, 640x480, 400x240, and 320x320 -- and a whole host of new phones, including the AT&T Fuze, Sprint / Verizon Touch Pro, and the Samsung Epix, among eleven others. The update is available immediately; should be interesting to see how this looks on an X1 clipping along at WVGA, eh?

SlingPlayer Mobile for BlackBerry goes beta at long last on December 30


Great googly moogly, we wrote about this very application like fifty weeks ago. Fifty, people! Of course, with the drawn-out SlingCatcher drama, lengthy Sling product cycles aren't a terribly big surprise, so we should just all thank our lucky stars we're going to be getting our hands on SlingPlayer Mobile for BlackBerry before the year's out. The app officially enters its public beta cycle come December 30 for the Bold, the Curve 8320 / 8900, the Pearl 8120 / 8220, and the venerable 8820, piping your home teevee right to your handset and usurping any semblance of productivity your BlackBerry otherwise stands for. A 3G or WiFi connection is "strongly recommended" -- which we take to mean "go ahead, give EDGE a whirl" -- but BlackBerry OS 4.5 is a hard and fast requirement, so make sure you come equipped with the goods if you want to waste some quality time in front of the small screen when this goes live.

Updated SlingPlayer Mobile clients now available


Remember those refreshed Sling apps we mentioned not long ago? They've finished baking and they're ready for prime time (sorry, BlackBerry users, we don't mean you -- not yet, anyway). The players for Windows Mobile, both Professional and Standard editions, now rest at version 1.6 while the S60 player gets upped to 1.1; changes are relatively minor, but notable, the Nokia N95 8GB is now officially supported (even though the old player worked pretty well) along with a slew of new WinMo pieces and set-top boxes, video quality is improved on some devices, new channel logos are included, and some "under the hood tweaks." The update is available now and free for existing SlingPlayer Mobile users; newbs, meanwhile, pay a $30 one-time pop.

Sling announces SlingPlayer Mobile for BlackBerry


Windows Mobile: check. Palm OS: check. S60: yep. So what's the giant, gaping hole left in Sling's coverage of mobile clients? BlackBerry, of course, and the company has finally confirmed what we already sorta knew -- that a SlingPlayer Mobile for BlackBerry is officially in the works. Sling will be demonstrating its latest client at CES on a Pearl 8120, utilizing its WiFi connection (though 3G will work just as well) to stream down an endless barrage of mind-numbing content from the Slingbox of your choice. Look for it to show up on a BlackBerry near you "later this year" for a shade under $30. Hop on over to Engadget for a quick hands-on with the goods!

SlingPlayer Mobile coming to BlackBerry


As if we weren't already overwhelmed with Sling news lately -- what with the EchoStar acquisition, Slingbox SOLO launch, and SlingPlayer Mobile for Symbian moving out of beta -- we've just gotten word that the company is working with RIM to develop a BlackBerry-compatible version of its client. Pocket-lint reportedly got the scoop straight from the horse's mouth, with European VP Stuart Collingswood confirming the joint effort but giving no indication of a release timetable. Besides S60, Sling also currently supports Palm and both the Smartphone and Pocket PC versions of Windows Mobile in the handset space.

SlingPlayer Mobile for S60 goes gold


Sweet, we can stop drooling from afar at 3's exclusive on the Symbian rendition of SlingPlayer Mobile -- and just in time, what with the N95-3 launch and all! Following Windows Mobile and Palm OS versions, the commercial version of SlingPlayer Mobile for S60 offers some exciting new features, namely support for WiFi and a full-screen landscape viewing mode that's sure to be a fan favorite. In the US, Sling is officially supporting the Nokia E65, N75, and N95 with the software, while Europe gets the 6120 and N73 as well. If you're lucky enough to have scooped an N95 in the US, hang onto your dimes -- Sling's putting a deal in place to offer the player to you free of charge -- but otherwise, pick it up for $29.99, $34.99 in Canada, or £19.99 in the UK.

SlingPlayer Mobile for Palm OS goes gold


Concluding a rather lengthy beta (or at least it seemed lengthy to those impatiently waiting for it), Sling has finalized its SlingPlayer Mobile for Palm OS for retail. With Windows Mobile 5, Windows Mobile 6, and Palm clients now all widely available, carriers may want to get cracking at shoring up those HSDPA and EV-DO towers, because we have every intention of watching this football dude again and again. And again. Grab SlingPlayer Mobile for Palm OS -- officially supported on the 700p and 755p thanks to their 3G radios, though other models should work -- now for a penny shy of $30. Now if we could only get our hands on that elusive S60 client, we'd be all set.




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