'Endless Racing Game' iPhone demo video isn't endless, is endlessly entertaining

[Thanks, Lena]
Posts with tag gaming


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With such amazing software capabilities flourishing on the iPhone, Palm can't afford to wait a year while they make the transition from web apps to native apps in their SDK. Palm might have had a chance against the 2007 Apple SDK, but not the 2009 version. Not even close. With this limitation, webOS will not be taken seriously by consumers who place importance on games or sophisticated third party apps.Of course Palm, now with its deep Apple roots isn't blind to the issue. In fact, the kids at PreCentral have uncovered a Palm job listing from June 29th seeking Game Frameworks Engineers who will "design, implement, debug, and optimize frameworks for game development." So while the beta release of the webOS SDK might be limited, we'll key on the word beta for now. Remember, Super Monkey Ball wasn't built in a day -- it took a bit more than 365 of them before being offered after the launch of the original iPhone.
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Contrary to what Zeemote is implying with its latest release, this isn't the first time we've seen a handset maker embrace (as in, literally hug) its JS1 Bluetooth controller. Nevertheless, the Zeekey application will enable S60 device owners to play N-Gage games and control S60 apps with the aforementioned JS1. We're told that the program will come pre-loaded on "featured handsets as special gaming bundles," though it'll also be available by its lonesome on Nokia's website. If only you could work up the will to actually buy that JS1, you'd be in business.










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