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TomTom updated to support iPod touch and original iPhone

Back in much simpler times, TomTom's navigation app had claimed compatibility with all iPhone and iPod touch models. Then suddenly, somewhere along the primrose path to publication, original iPhone and iPod touch support evaporated. But no more. TomTom's pushed an update that allows for turn-by-turn navigation, but of course, you'll still need the car kit to work. Was this the missing link between your $100 and owning this app? [Warning: iTunes link]

[Thanks, Scott M]

iPhone app debuts for plastic surgery enthusiasts

Dear reader, we think you're beautiful. We really do. But we hear you've got a "friend" who's been considering some nip / tuck action. Luckily there is now an iPhone app that will let him or her not only peruse the handiwork of a certain Steven M. Denenberg, M.D., of Omaha Nebraska, but it will put your friend in touch with him for a consult, if desired. Providing an important service? That's debatable. Worth the 99 cent price of admission? Probably not. PR after the break.

OnLive demonstrates iPhone app, set to redefine mobile gaming?

OnLive demonstrates iPhone app, set to redefine mobile gaming?
Okay, we admit to still being a little bit unsure about OnLive's pledges for high-end, high-resolution, lag-free gaming on any 'ol device with bandwidth, but we want to believe, and so it's with skeptical optimism that we report on news of mobile implementations. The company has demonstrated an iPhone app in which users are able to play against gamers on a PC or on the company's MicroConsole -- despite not having a single button to press. It's interesting stuff but, according to OnLive's CEO Steve Perlman, it'll be awhile before we see this in the wild, as plans for initial mobile apps will be limited to checking game stats and watching live gameplay. However, we presume it'll be a small step from there to flip the switch and two-way communications, meaning that perhaps by the time Modern Warfare 3 hits the wires you can keep gaming even while you're commuting.

[Via Engadget Spanish]

Quigo ad placement

Facebook finally comes to webOS, not with a bang but a whimper

Just in time for the Pixi's grand debut, webOS devices (that's just Pixi and Pre) now have their first official Facebook app, joining the ranks of iPhone and Android... and we're sad to report that it's about as barebones as they can get. It pulls from the raw live stream, seemingly unfiltered -- even if you said "no" to Farmville updates on your main feed, they'll show up here. Clicking a YouTube link brings you to the YouTube app, clicking links go to browser. You can update your status or upload a photo, but that's about it. You can't seem to search Facebook for any info, view events, or anything else, and clicking on someone's name or photo brings up their contact info. And that's about it -- can someone give Joe Hewitt a ring? Still, it's better than nothing. WebOS 1.3.1 is required, not that you had any reason to hold off upgrading.

Windows Marketplace's newest anti-piracy measures already thwarted

Yar, that was fast. Less than a day after Microsoft updated its Windows Marketplace for Mobile with new advanced anti-piracy measure, some apt xda-developers community member has managed to crack the new code -- in under two hours, according to Chainfire's posting. The hack itself won't be posted, but we're sure other astute programmers, many of more nefarious intention, will be able to have their way with it just as easy. Sad for developers who've been wanting something more secure -- better luck next update.

[Via WMPoweruser]

Facebook app developer rejects App Store, irony ensues

We always said that if Apple's arbitrary, inconsistent, and quite frankly baffling approval process didn't get straightened out soon, the defections were going to pick up pace -- and what do we have here? Joe Hewitt, the developer of the well-loved and highly regarded Facebook iPhone app, has flipped the script and rejected the App Store. And, as you'd expect, our man is not mincing his words, stating that his "decision to stop iPhone development has had everything to do with Apple's policies," and that he's "philosophically opposed to the existence of their review process." While Hewitt can't comment on specific future projects (he's still at Facebook, but the app itself has been handed off to another developer) he has mentioned that he'll be devoting his time to web development for mobile devices. As you know, there is no approval process for the world wide web (which is apparent if you've spent any time on Geocities back in the day). Way to give 'em hell, Joe!

[Via TUAW]

Quigo ad placement

Windows Marketplace for Mobile updates tackle piracy, adds online store for non-mobile browsers

Windows Mobile 6.5 users rejoice, you now have a better marketplace experience your way. Microsoft's added a couple updates to its mobile app store. On the developers' side of things there's a new portal for submission, and "more advanced anti-piracy protection" -- no clue if it solves those DRM issues we heard about before, but sounds at least like a step in the right direction. For the consumers, there's now an online store that you can use from your certainly superior desktop / laptop browser. In the vein of Xbox Live Marketplace's online portal at Xbox.com, purchased apps from the browser will be sent to the connected phone next time you open up the Windows Marketplace client... what's that? You want support for Windows Mobile 6.0 and 6.1? Microsoft reassures us it's coming later this month, so hang tight, okay?

[Via Mobile Tech World]

Read - Announcing new features...
Read - Windows Marketplace for Mobile

iPhone gets live Sky Mobile TV, O2 offering 3 months' free access

British satellite TV purveyor Sky has been pushing hard lately to expand into new spheres, a desire marked most clearly by its Sky Player integration with the Xbox 360 Dashboard. Now the company is keeping momentum going with the Sky Mobile TV app for the iPhone. The app itself will come free, but live streaming access to the full selection of Sky news and sports (ESPN included) channels will set you back £6 ($10) a month. That's pretty reasonable value if you're into live Premier League matches, which are typically the highest ticket item on a British TV subscription bill. O2 has sweetened that deal even further by offering a full quarter of a year's worth of free access -- a clear response to Orange's infraction on its iPhone turf. You can only stream via WiFi for now, but you have to agree that, at this price point, it's a definite step in the right direction.

[Via Daily Telegraph]

Read - Sky Mobile TV launches on App Store
Read - O2 Sky Mobile TV 3 months free offer

Navigon updates US iPhone navigation app, live traffic updates are a go

A little later than previously alluded to, but Navigon's finally rolling out live traffic update to its MobileNavigator iPhone app. Same prices as mentioned before, it'll regularly be $24.99, but for the next four weeks, it's only gonna ring up at $19.99 for lifetime use, no monthly fees. Not that TomTom needed anything else to think about, of course. Full presser after the break.

Palm demos web-based Ares SDK for webOS

Currently, mobile entrepreneurs wishing to hawk their wares on the Pre (or Pixi, or unnamed webOS device of the future) use a software development kit from Palm called Mojo, a stack of Java-based tools that must be installed, studied, understood, loved, and respected before serious development can get underway. Palm sees that as a barrier of entry for web-oriented developers who want to make the leap to mobile apps, though, which is why they've crafted a new SDK called Ares that's based entirely on web technologies -- in fact, there's no install at all, apparently. Much of the interface is said to be drag-and-drop with enough JavaScript exposed to make your local .com designer feel right at home, potentially opening the app landscape to a whole new set of folks -- and considering that the App Catalog is tens of thousands of goodies behind the App Store and Android Market, they can use every loyal dev they get.

Public Radio App lets you resume 'This American Life' whenever you please

Now that you've got an NPR-lovin' stereo in your bedroom, the only thing missing in your otherwise completely fulfilled life is an NPR application that enables you to listen to your favorite programs whenever, wherever. If we just rung your bell, you can now drift away and die happy. Available this very moment in the 100,000-strong App Store is the Public Radio App, which essentially acts as a DVR for the iconic station. Once fired up, the app can "pause and rewind public radio streams from NPR, PRI, APM and local public radio stations," and there's even an alarm clock setting that wakes you up with your favorite public radio stream. Unfortunately, on-demand streaming is still a pipe dream, but there's nothing to stop these guys from adding that very feature in the next iteration. Go on -- try and lay off the trigger. It's not like that awfully low $2.99 price point is tempting or anything.

AT&T sues Verizon over 'there's a map for that' ads

Whoa -- we just got word that AT&T is suing Verizon for false advertising over Big Red's "There's a map for that" ads. We're reading the complaint and motion to stop the ads right now, but here's what AT&T says is the big problem:
In essence, we believe the ads mislead consumers into believing that AT&T doesn't offer ANY wireless service in the vast majority of the country. In fact, AT&T's wireless network blankets the US, reaching approximately 296M people. Additionally, our 3G service is available in over 9,600 cities and towns. Verizon's misleading advertising tactics appear to be a response to AT&T's strong leadership in smartphones. We have twice the number of smartphone customers... and we've beaten them two quarters in a row on net post-paid subscribers. We also had lower churn -- a sign that customers are quite happy with the service they receive.
AT&T also says its network reaches about the same number of people as Verizon's, so we're thinking it's a little miffed that it's being portrayed as an also-ran here. We'll update as we learn more, keep it locked!

Update: So this seems like a very narrow lawsuit, actually. As we've been told, AT&T thinks Verizon is trying to fool viewers into thinking that they can't use any AT&T phone services outside of 3G coverage areas by showing two essentially different maps. Since Verizon's entire network is 3G, the gaps in the red map are actual service gaps -- but Verizon doesn't show that the gaps on the AT&T map might be covered by AT&T's huge 2G network. We can see how that could be misleading, but at some point you've got to compare apples to apples, and AT&T even says it has "no quarrel with Verizon advertising its larger 3G network" in its complaint, so we'll see how the court reacts.

Update 2: Interestingly, Verizon's already changed the ads once at AT&T's behest, editing them to remove the phrase "out of touch" and adding a "Voice and data services available outside of 3G areas" small print disclaimer at the end. Apparently that wasn't enough for AT&T, which says the ads still confuse non-technical viewers into thinking AT&T provides no service at all outside of its 3G coverage.

Update 3: Okay, we've read everything -- there's really not much more to this suit than the arguments over the maps. We're thinking Verizon could have easily dealt with this by just using dark blue and light blue on the AT&T map to differentiate between 3G and 2G coverage, but at this point we don't think Ma Bell is all that interested in anything except getting these ads off the air. All that said, it's hard to deny that Verizon's ads made a perfectly valid point: using an iPhone on AT&T's network in New York or San Francisco is an exercise in frustration, regardless of whether you have 2G or 3G, and we've had zero problems on Verizon. Let's just hope AT&T is working as hard to fight these ads with its actual service as it is with its lawyers.


Apple rejects Macworld iPhone Superguide from App Store... for using the word 'iPhone'

The iPhone App Store's arbitrary and inconsistent approval process continues to baffle and annoy on every level, as Macworld Editor-in-Chief Jason Snell just had his iPhone book rejected... for using the word "iPhone" in the title. Apparently Apple doesn't like app names or icons to include the word iPhone or images of the iPhone -- which arguably makes sense on some level -- but you'd think a freaking iPhone reference manual would warrant an exception, wouldn't you? Making matters worse, it appears that one Mr. David Pogue didn't have this problem, as his iPhone: The Missing Manual was approved with title and icon intact. Sigh. Phil Schiller -- deploy!

'Endless Racing Game' iPhone demo video isn't endless, is endlessly entertaining

We're not going to bore you with details, but we are going to tell you that it's more than worth your while to watch this demo video for the iPhone title "Endless Racing Game." We can't attest to how fun (or not fun) the game is to play, but the clip is certainly worth your 90 seconds of attention. Check it out after the break.

[Thanks, Lena]

Jibbigo iPhone app translates from English to Spanish and back again

Jibbigo is a recently released iPhone app which promises to help you out the next time you're desperately trying to make yourself understood by your Spanish-speaking compadres. The app is capable of recording a sentence and translating it -- essentially in real time -- back to you. As you can see in the screencap above, you can speak either Spanish or English, and the translator will do its work, displaying both your original and a translation into the other language. The dictionary contains about 40,000 words, and the app is aimed at travelers. Jibbigo also requires the iPhone 3GS to make use of the bi-directional translation tools, and the app also reportedly functions a heck of a lot slower on anything other than the 3G. The app is available now for $24.99.

[Via, iPodnn]




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