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Posts with tag UI

New Sony Ericsson Rachael UI video hits, still looks nothing like Android

Calling this Rachael UI an Android "skin" is like calling Windows 95 a "DOS skin," but that's not to say there's nothing to love about it. In fact, we're rather relieved that Sony Ericsson seems to be addressing Android's incredibly lackluster media playback interface, the SE "mediascape" version of which dominates this particular video -- a sequel to the first Rachael UI tease we got back in July. You know what else is great? The video title name drops the same luscious screen resolution as the DROID, 480 x 854, which spells all sorts of good things for SE's first Android entry. Video is after the break, and if that doesn't do the trick for you, the Rachael hardware is being teased over on this end of the internet.

[Thanks to everyone who sent this in]

Nokia patent app reveals dreams of pressure-sensitive multitouch interface

Nokia's no stranger to the patent application process here in the United States, and while we've certainly seen some strange ones emanating from its R&D labs, this one looks like something that should be implemented on the double. Explained as a "user interface for controlling an electronic device," the multitouch solution would essentially allow you to pinch, zoom and rotate objects as usual, but it would also employ an array of pressure sensors in order to give your motions a sense of severity. If executed properly, one could theoretically envision the use of a strong push to simulate a double tap (for example), or as a means to activate a secondary function that generally requires another button press or the use of a 'Function' key. Hit the read link for all the mumbo jumbo, but be sure to keep your expectations within check. Or not.

[Via UnwiredView]

Maemo 6 UI concept revealed to include portrait mode, capacitive multitouch

Today at the Maemo Summit -- which we like to imagine happens in a lavish, remote mountain fortress somewhere in Finland -- Nokia dropped some interesting hints about what we can expect from Maemo 6. Look for both portrait and landscape support, multitouch, capacitive touchscreens, an "iconic user experience and integrated internet services in one aesthetic package" (as opposed to a user experience that lacks icons, integrated internet services, or aesthetics, we suppose), and a desktop significantly larger than the display, which can be navigated either vertically or horizontally: Nokia is calling this "the canvas principle," although we'd call it "possibly quite confusing" unless the design is particularly well implemented. But the designers have plenty of time for that: Maemo 6 probably won't see the light of day until late 2010. Hit the read link for plenty more mind-blowing slides.

[Via SlashGear]

Quigo ad placement

Larva Labs proposes 'intelligent' Android home screen


HTC and Motorola may have done their best to whip Android's interface into shape, but it looks like the folks at Larva Labs still weren't satisfied with the options available, so they've naturally gone ahead and designed their own UI (with a little help from Ideas on Purpose). While it's unfortunately still just a concept, the firm's so-called "Intelligent Home Screen" does bring plenty of interesting ideas to the table, which Larva Labs says should help it "appeal to Blackberry owners and people struggling with information overload." The centerpiece of the concept is a home screen divided by a (slightly familiar looking) slider bar, which puts personal items like emails up top and general interest stuff on the bottom, with relevant apps accessed by the icon on the right-hand side of the screen, and everything else relegated to a separate menu. Hit up the read link below to check it out in action.

Recent Windows Mobile 6.5 ROM shows finger friendly approach

While the world patiently awaits the release of the first Windows Mobile 6.5 device, it seems like the devs behind the software are warming to the fact that folks love those touchscreens. While existing versions of WinMo -- not to mention early builds of WinMo 6.5 --have focused on switching between screens via clickable tabs, a new ROM pictured over at PPCGeeks shows a subtle but significant change. If you'll notice, the screen on the right would prefer that you swipe left or right to get from 'Version' to 'Copyrights' or 'Device ID,' which should absolutely delight fans of the OS who also prefer touchscreen-based phones. Now, if only we could get Microsoft to push this stuff out onto a shipping handset, we'd really have a reason to cheer.

[Via 1800PocketPC, thanks Mark]

Sneak peek at Meizu M8's new user interface


Heads up, Meizu fanboys! We just got a sneak peak at the M8's new UI (said to be dropping in August when the handset gets its firmware update) and you know what? It looks like a UI. Pretty k-rad, right? Check out the other two face-melting pics after the break, if you dare.

[Via Meizu Me]

Quigo ad placement

Microsoft's "Pink" smartphone to be Microsoft-branded?

Ready for even more rumors about Windows Mobile 7 and Microsoft's mysterious "Pink" smartphone project? Good, cause we've got a few -- and the first is potentially huge. ZDNet's Mary Jo Foley says her best understanding of "Pink" is now that it's a Microsoft-branded phone running a custom UI on top of Windows Mobile 7, developed by what's left of the Danger team and targeted at the Sidekick market. Yep, Microsoft-branded -- as in, the exact thing Microsoft has been denying for ages now. What's more, Redmond wouldn't be letting third parties use this new UI -- Pink would be manufactured only by Sharp or Motorola, who've made Sidekicks in the past. It all makes sense, even if it does feel a bit like MS is knifing its partners in the back -- companies like HTC and Samsung have been equally aggressive in layering their own UIs like TouchFLO 3D and TouchWiz on top of WinMo, but it's another thing entirely to compete against Microsoft itself, especially now that AdWeek says Microsoft's selected an agency to develop a Pink ad campaign. Yeah, things are starting to get a little wild -- we haven't even mentioned the open questions of whether the Zune HD is running Tegra because it's based on Windows Mobile 7 Chassis 1, or whether Pink will launch on Verizon, or whether Zune will appear on other phones, or... you get the idea. Hey Microsoft -- you want to clear any of this up by shipping some products?

Read - ZDNet
Read - AdWeek

HTC Hero hands-on: Flash, keyboard and ruminations (updated!)

We're going to need some real time with the device to make a final opinion, but we're cautiously optimistic that HTC has a winner with its new Hero. Here's what we've got from our first looks at the phone in London and NY:
  • The beveled edges along the back makes the handset sit comfortably in the hand, and while the teflon coat doesn't necessarily feel revolutionary, it's going to make a world of difference after a couple of months riding in our grubby pockets. It's certainly solid, but much more so than other "brick" phones.
  • The Sense UI (or as HTC terms it, "user experience") riding a capacitive touchscreen offers a people-centric approach to managing your information that is absolutely dreamy at first blush -- though it shares a lot of TouchFLO heritage. In fact, HTC promises to have a very similar Sense-branded experience for Windows Mobile.
  • The on-screen keyboard also seems quite useable with a nice simulated haptic forced-feedback bounce when you strike each key in either landscape or portrait mode (which can naturally be deactivated). HTC has built its own touch keyboard from the ground up, and in our brief couple of tests we'd say it's probably the best touchscreen typing experience we've ever felt. It never lags behind, and has great colorful visual cues for its auto-corrected words -- green means it's suggesting a correctly spelled word, red means we've gone off the beaten path, and the T9-style multiple suggestions are heavenly.
  • This intuitive one-hander isn't shy with the specs either as we've already seen in the official press release. Our only concern is possible sluggishness from the Qualcomm processor that cause the graphic transitions to stutter a bit and results in screen rotations that feel dangerously uncomfortable.
  • We were told that the device we saw was running pre-production firmware so there's still time to tweak -- though not much with a July European launch.
  • The Hero is not a "Google Experience" device. As such, you won't find the Google logo anywhere (no big deal) but you also won't be downloading any firmware updates over the air -- sideloading only kids. Not a deal breaker but an annoying and seemingly arbitrary limitation nonetheless. There's still a small lack of clarity of how updates will work with HTC's "mods" living on top of basic Android -- even if they're able to port in new Android versions seamlessly, we imagine there will be some breakage.
  • For a device without a physical keyboard, the Hero seems a little thick up against its HTC Magic, Nokia N97, and iPhone 3G counterparts, but not overly so.
  • HTC has confirmed that whichever (unspecified) carrier gets the phone in the US will have a modified version, both in software (carrier-specific services) and in hardware chassis tweaks. Just don't take our teflon away, ok HTC?
  • Battery is the same larger slab that's in the myTouch, and HTC also claims to have done some vague, unspecified things OS-side to improve battery life as well. "Heavy users will be able to get through a day."
  • The camera is responsive and seems to do a fine job at autofocus, but wasn't astonishingly great at first glance.
  • The phone will be available for free on T-Mobile UK -- if only we could be so subsidy lucky in the US.
There are four videos for you after the break. The first shows Flash running at full screen on the HTC Hero courtesy of YouTube. The second, however, shows it failing when running a trailer from Yahoo Movies, just like Adobe did -- in fact, it crashed all four times that we tried it on what we were told was a Hero running the final build of the OS. Third one is a quickie showing the on-screen keyboard rotating from portrait to landscape and back. Lastly, we demonstrate the hardware a little bit and show off our lightning speed at typing. For the real completists, there's also a new gallery of hands-on shots from the NY launch event right below.

Meizu M8 gets new UI, possibly Android?


This one's for all of you Meizu fanboys out there: To tide you over while you wait for the M8 3G launch in March 2010 (with a possible M8 3G S planned for Smarch 2043 or thereabouts) the company's announced that the handset will be getting a UI refresh with its firmware 1.0 release come August. Keep in mind that the above image only shows the flowchart that the kids at the eico design lab are using to concoct all their fantastic new transitions and animations, and not the interface itself. And if that isn't enough to keep you entertained this fine morning, it looks like Meizu has put together a team "with the sole purpose of investigating the Android platform." Whether or not this "investigation" will amount to anything remains to be seen, and it doesn't look like the company has any serious intentions for this device beyond the domestic Chinese market, but who knows? Maybe there is a Meizu handset with the open source OS in your (distant) future. Stranger things have happened.

[Thanks, nice2know_u]

Read - Meizu M8 interface getting completely redone
Read - Meizu Android squad hard at work

UI gently tweaked in Android 1.5

If you didn't like the way Android 1.0 looked, odds are you're not going to find 1.5 much more to your taste, but some ultra-minor refinements to the latest version's UI elements help add some extra spit and polish that's been missing since the initial launch. The official Android Developers Blog has published a heads-up to devs out there over concerns that the tweaks could break UIs in existing applications; specifically, the minimum width of some elements has been slashed by 20 pixels, so certain layouts could end up looking all wonky. That said, we're digging the revamped contact creation screen (pictured on the right, versus the old style on the left) -- so even if the changes are glacial, at least they're glacial moves in the right direction.

LG Arena KM900 hangs onto limelight, reveals multitouch capabilities

At this rate, LG isn't gonna have any secrets left about the Arena KM900 when it takes the stage for its Mobile World Congress press conference on Monday. The company's released a few more snippets via its Korean site, chief among them being multitouch capabilities for image and web page zooming. Other details include a dedicated multimedia chip and designations for each of the four sides of the interface's 3D cube: phone, widgets, shortcuts, and multimedia. One of our favorite lines, which is almost certainly made funnier by the machine translation, is that this UI is the culmination of 100 years of interface research. We'll have more on the KM900 -- assuming they don't reveal everything before then -- next week in Barcelona.

[Via Unwired View]

Samsung S8300 and updated TouchWiz UI previewed

While we've gotta wait until Barcelona to see Samsung's Ultra Touch S8300 slider for ourselves, a handful of outlets have already played around with a preview unit, complete with the TouchWiz UI makeover. It's not the slimmest of touch phones, measuring 110 x 51.5 x 12.7 mm, but props are given to the 8 megapixel camera and OLED touchscreen, unsurprisingly, as well as the simple drag-and-drop widget menu and three separate home screens for micro-app organization. Other than some of the icon graphics and the aforementioned menu updates, the UI is largely unchanged from its previous form. The lack of WiFi is gonna ruffle a few feathers, but the HSDPA will probably assuage some of that pain. Hit up the read links for impressions and video -- with any luck, we'll be getting our own hands-on time at next week's Mobile World Congress.

Read - Mobile-review
Read - GSMArena
Read - Stuff.tv

Samsung's TouchWiz UI getting a MWC makeover


With Mobile World Congress around the corner, Samsung is prepped to launch the latest version of its increasingly impressive, finger-friendly TouchWiz UI. Already spotted on the Ultra Touch S8300 slider, the interface has been fitted with new 3D-effects eye candy, enhanced haptic feedback, and new gesture and voice controls. A new widget dock allows you to more easily manage an increased variety of downloadable widgets while Samsung's new Photo Contact feature provides better integration of your photos and contacts with what appears to be face recognition technology. We'll know more after getting our hands on with the UI at WMC next week -- an event that's shaping up to be the biggest cellphone show in years.

[Via I4U]

LG Arena (KM900) pops official, brings along 3D S-Class UI


Rather than waiting for the KM900 to get lost amongst hundreds of other handsets set to vie for attention at Mobile World Congress, LG has decided it best to go ahead and make its newest touchscreen handset official a few days early. The so-called Arena, which will take the crown as LG's "flagship phone for 2009," is hoping to wow onlookers with its dynamic 3D S-Class user interface. According to Dr. Skott Ahn, president and CEO of LG Mobile: "The direct, intuitive and dynamic S-Class UI will be unlike anything that has appeared on a mobile phone before." We're not quite sure we believe all that just yet, but there's little doubt this bugger will be keen on multimedia. Other specs include integrated Dolby / DivX technology, support for HSDPA 7.2Mbps, WiFi, Assisted GPS and "far more" amenities that should be uncovered in Barcelona. Excited yet?

[Via UnwiredView, thanks Staska]

Nokia says touch interface and handset leaked in presentation don't point to new product


Sure, we try to front as world-weary cynics, but when we pinged our folks at Nokia for a statement on that suspiciously-awesome slide about a previously unseen touchscreen interface and device concept, we were totally hoping for a "oh, our bad, that's a real phone and it's awesome and it's being released in the States tomorrow." Naturally, that was not the case. Here's what Nokia had to say on the matter:
"The story you sent over was from a non-public presentation that discussed some UI enhancements - NOT a new product. The form factor shown was a generic form factor and not meant to showcase a new device / product."
So, yeah. They're not really going to fess up to a lot here, but if we were to read between the lines we'd say these "UI enhancements" are much more likely to get real and official someday than whatever vaguely-hinted-at device was shown off beneath them. Maybe. Reading in further, we'd say it's a little odd that Nokia's demonstrating to investors its "best in class touch" capabilities by using a mockup interface on top of a mockup device, but perhaps that's why we were never so good with "the monies."




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