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Posts with tag SlingBox

SlingPlayer Mobile 1.1 for iPhone picks up App Store approval

That sweet little update to SlingPlayer Mobile for iPhone that Sling submitted for Apple's perusal about a week and a half ago is now approved and available -- version 1.1, as it were -- bringing native DISH Network navigation, improved widescreen support, and improved response times throughout the app. Separately, Sling has updated us on the 3G-compatible flavor of the app that they've submitted for consideration outside of the US, but so far, no dice -- the company hasn't heard back from Apple, which means it's all WiFi-only for the moment. Wouldn't want to saturate those pricey little 3G cells, now, would we?

[Thanks, James C.]

SlingPlayer 1.1 for iPhone promises DISH integration for US, 3G streaming elsewhere (maybe)

As history tells us time and time again, iPhone apps / updates submitted to Apple aren't a sure deal for approval. Still, we can't help but like where SlingPlayer Mobile is going with the recently-submitted version 1.1. In addition to providing true 16:9 widescreen support that stretches across the whole screen, Slingbox owners with DISH Network can now navigate using a touch-supported native browser, instead of pushing through the TV-standard browsing screen being streamed in. That last bit's great for US customers, but it's what the rest of the world might get that has our interests very piqued. The company's submitted a version for use outside of AT&T's homeland that would finally allow for streaming over a 3G connection -- again, not a certainty for approval, but we'll be most interested to see if that one makes its way through the system.

Vanna White loves Slingbox on her iPhone -- if only she could find three Gs!


At what appeared to be a totally wild and awesome search for Wheel of Fortune contestants in a mall, Vanna White confessed on camera her deep love of gadgets, particularly her excitement about Slingbox and the new Slingbox app for the iPhone. We suppose it's fitting for somebody who's been playing with touchscreens since before most of us knew how to spell "technology," though it's really too bad she can't enjoy her daily The Price Is Right fix without hunting down a WiFi connection first. In an even more bizarre twist, it turns out Vanna White sued Samsung back in 1993 for using a robot that looked like her (pictured) in an advertisement. You may be a "geek girl," Vanna, but we bet your robotic doppelganger is using VOIPover3G with SlingPlayer on her Jailbroken iPhone right this second. The brief segment of her talking about Sling starts at the 2:06 mark, the video is after the break.

[Thanks, Lonny P.]

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AT&T issues official statement on SlingPlayer's 3G blackout for iPhone


Sweating bullets over network saturation, are we? AT&T's obviously taking a good helping of heat today over Sling's rock-and-a-hard-place decision to remove 3G streaming capability from its SlingPlayer Mobile build for the iPhone -- a decision that gets at the very heart of several hot-button issues plaguing AT&T and Apple alike -- and the carrier understandably felt the need to release an official statement to address the situation. Unfortunately, it prompts as many questions as it offers answers. It starts off simply enough, stating that apps like SlingPlayer could create congestion on the network that denies services to others -- and while a truly trivial number of users own Slingboxes, we understand what they're getting at; no amount of tweaking or fudging of a modern HSPA network can withstand the traffic onslaught generated by wildly popular streaming video services.

Here's where we start to lose our way, though. AT&T cites a portion of its wireless terms and conditions -- "Applications like this, which redirect a TV signal to a personal computer, are specifically prohibited under our terms of service" -- and says that it considers "smartphones like the iPhone to be personal computers in that they have the same hardware and software attributes as PCs." Sure, guys, but a RAZR shares 85 percent of its DNA with a PC and an iPhone shares 87 percent, so we're splitting hairs here -- never mind the fact that you've inexplicably labeled the S60-powered Nokia 6650 (which can run SlingPlayer, by the by) a dumbphone simply because it lacks a QWERTY keyboard. Furthermore, AT&T specifically points out that it doesn't restrict users from downloading streaming videos, which is the very problem SlingPlayer generates -- the upload from the user's TV on the far end is the ISP's concern, not AT&T's, and we figure that the network pressure generated by the download is roughly equivalent to watching a whole bunch of YouTube videos. It doesn't add up.

Next, the carrier uses the opportunity to pimp its extensive WiFi network and says that you're welcome to use SlingPlayer there; that's all well and good, and yes, it's cool that AT&T gives iPhone users free access to the hotspots, but it's no substitute for the mobility of streaming Sling over the WWAN, which works really freaking well -- just ask countless BlackBerry, S60, WinMo, and Palm users who are using SlingPlayer as you read this. The only material difference is that they can't be touched -- not as easily, at least, as iPhone users who are bound to the whim of Apple's singular, all-powerful clearinghouse.

Look, AT&T, just tell it like it is: you're saying your 3G network would fold like a cheap suit if these apps took off. Thing is, it already has in some places -- trust us, we've experienced it firsthand -- so let's make sure the blame gets distributed appropriately here.

Follow the break for AT&T's full statement.

SlingPlayer Mobile for iPhone coming shortly: $29.99, no 3G support

After what has become one of the longer (and certainly one of the highest-profile) App Store approval delays, SlingPlayer Mobile for iPhone has finally gotten Apple's blessing -- with some serious changes under the hood. Most importantly, 3G access has been disabled, meaning you'll only be able to get your Sling on over WiFi -- a serious blow to the app and a huge change from the way SlingPlayer Mobile works on other platforms -- and likely a verification that either Apple or AT&T took serious issue with the bandwidth load imposed by this type of app on the HSPA network. Despite the restriction, Sling will be charging a whopping $29.99 for the download; in exchange for your troubles, though, they've decided to lift the ban on older Slingboxes, with the caveat that they won't be officially supported if you run into trouble.

We've had a chance to play with the app, and it certainly gets the job done -- we just wish it worked a little better. Even on WiFi, control feels laggy, and there's no native guide (though there's an icon to quickly pull up your set-top box's guide). When you're in letterbox mode, you've got black bars around all four sides of the image, meaning that the app isn't taking full advantage of the phone's display; we're hopeful this'll be fixed in a future release, though. Happily, we think Sling really nailed the app's UI -- the on-screen translucent controls are pretty cool and generally work well without obscuring the view. Look to grab your own copy some time between 12:01AM and 6:01AM EDT tomorrow morning, and in the meantime, check out our gallery.

Update: The app's now available, so get ready to part with $30 (and to not part with your 3G bandwidth -- you certainly won't need it here). Thanks, everyone!

AT&T's "new" video streaming terms are a non-issue

There's an awful lot of hubbub going around today about "new" terms in AT&T's wireless contract agreement that seemingly forbid streaming video from your television to your PC or your phone -- in other words, using a Slingbox -- which would seem to be a rewrite of language added and pulled a few weeks ago. Here's the problem: the terms aren't new, and they don't forbid video streaming. One of our editors has a month-old hard copy of AT&T's terms that were mailed to him after agreeing to a new contract, and they're exactly the same -- word for word.

Furthermore, the language in question is this: "This means, by way of example only, that checking email, surfing the Internet, downloading legally acquired songs, and/or visiting corporate intranets is permitted, but downloading movies using P2P file sharing services, redirecting television signals for viewing on Personal Computers..." but the problem is that the examples given here are referring to earlier language. In that language, we see that AT&T is more concerned about "server devices or host computer applications" -- that's subsection (i), if you're interested. In other words, AT&T's trying to stop you from uploading a television stream using its connection, not downloading -- and frankly, that sounds like the most painful operation ever conceived by man anyway, so we don't think we're going to get too many violators here.

In other words, rest easy; we still don't know whether the now-overdue SlingPlayer for iPhone will ultimately be approved, but if it's not, it shouldn't be because of this.

[Thanks, Mike and Tieguy]

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Man charged $28,000 for using data card, Slingbox to watch football game


While waiting for a Caribbean cruise liner to set sail from the Port of Miami last November, a Chicago native with an AT&T wireless card and Slingbox decided to catch the Bears vs. Lions football game on his laptop. The end result? A $28,067.31 bill from for international data charges, despite the ship never leaving the harbor. Apparently the card was picking up a signal it shouldn't have, and while the bill was eventually dropped to $290.65 after a considerable number of calls to customer service, let that be a warning to mobile users traveling on the fringe of international roaming areas -- and in case you were wondering, the Bears ended up winning 27 to 23.

[Via The Register]

Sling announces SlingPlayer Mobile for BlackBerry


Windows Mobile: check. Palm OS: check. S60: yep. So what's the giant, gaping hole left in Sling's coverage of mobile clients? BlackBerry, of course, and the company has finally confirmed what we already sorta knew -- that a SlingPlayer Mobile for BlackBerry is officially in the works. Sling will be demonstrating its latest client at CES on a Pearl 8120, utilizing its WiFi connection (though 3G will work just as well) to stream down an endless barrage of mind-numbing content from the Slingbox of your choice. Look for it to show up on a BlackBerry near you "later this year" for a shade under $30. Hop on over to Engadget for a quick hands-on with the goods!

SlingPlayer Mobile coming to BlackBerry


As if we weren't already overwhelmed with Sling news lately -- what with the EchoStar acquisition, Slingbox SOLO launch, and SlingPlayer Mobile for Symbian moving out of beta -- we've just gotten word that the company is working with RIM to develop a BlackBerry-compatible version of its client. Pocket-lint reportedly got the scoop straight from the horse's mouth, with European VP Stuart Collingswood confirming the joint effort but giving no indication of a release timetable. Besides S60, Sling also currently supports Palm and both the Smartphone and Pocket PC versions of Windows Mobile in the handset space.

SlingPlayer Mobile for Palm OS Beta is live


Hey you, rabid Palm OS fan, 700p owner, and Sling advocate -- remember that SlingPlayer Mobile for Palm OS Beta you signed up for last month? Well, it's time to lose a little more sleep over it, but this time you'll be enjoying the niceties of streaming media on your handset instead of sweating the release date. According to SlingCommunity, the beta will be going live today, and will officially support the 3G-enabled Treo 700p, but "early reports" are suggesting that 680 owners may be able to enjoy limited success even without Sling's stamp of approval. Of course, the beta will remain free of charge until a public release is ready to rock, and then you'll have the option of cutting ties or ponying up the $29.99 purchase price to keep on slinging. Additionally, the kind folks over at UneasySilence have done the hard work for you already, so be sure to hit them up for a nicely appointed pictorial walkthrough while your waiting to get your own install on.

[Via jkOnTheRun, thanks Tie Guy]
Read - SlingPlayer Mobile for Palm OS Beta launching
Read - UneasySilence's Walkthrough

Sling Media to partner with major carrier soon?

Not a lot of info on this one just yet, but apparently Sling Media's reveling CEO made a potent announcement at the recent Web 2.0 conference in San Francisco. While Sling has made accessing your time-shifted material easier than ever -- even on a myriad of mobile devices -- Blake Krikorian has reportedly claimed that a deal is in the works to partner with "a major mobile carrier" here in the States. He also made note of a few European deals that were also going down, but giving MobiTV such much-needed competition here in the US of A is certainly what's piquing our interest. mocoNews seems to feel that T-Mobile or Cingular (or Amp'd?) could be the lucky provider to get Sling's blessing, but as of know, we're admittedly being left in the dark about exactly who's in line to seal the deal.

SlingPlayer Mobile for Windows out of beta

The honeymoon is over, folks, so if you aren't already among the proud army of Slingbox owners you're gonna need to shell out $30 for the mobile client software if/when you decide to become a Sling Media customer. As of today, the company's SlingPlayer Mobile app has officially transformed from a beta into a commercial product, although this means little to customers who purchased their 'box prior to April 26th, as they are entitled to a free copy of the current Windows Mobile version, the upcoming Windows Smartphone version, and, according to Sling's website, versions for "additional mobile platforms and operating systems" when they become available. In case you're not a semi-frequent reader of this site, or another excellent destination called Engadget, SlingPlayer Mobile is a bit of software that allows Slingbox owners to watch and listen to both live and recorded content from their home theaters on any broadband-enabled, Windows Mobile 2003 Second Edition- or WM5-powered device.

[Via Zatz Not Funny]

Motorola combines cellphone with DVR for place-shifting service

 

Motorola appears ready to take on the Slingbox and Sony's LocationFree TV with a new service that allows customers to stream television from a DVR to a cellphone. However, there are some caveats that may make the service little more than a novelty for the time being. The biggest limitation for the moment is that the service will require both a Motorola DVR and a next-gen RAZR phone. Since Moto's DVRs are built into set-top boxes provided by cable companies, and not sold directly to consumers, this means the potential user base is defined not by customer choice, but by the vagaries of the cable market. And, of course, you need a specific phone model -- one that doesn't currently exist on the market -- to make the service work as well. However, given that the service is just in demo mode at this point, a lot can change before it goes public. And Moto may well learn from Sony's experience with LocationFree that it's better to open up, rather than trying to force customers to stick with a closed system.





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